First off I apologize for the lack of communication throughout the last few months but everything has been mega hectic. Now we're in the lead up to Christmas.
The last few weeks have been crazy hectic work and family wise. The last two weeks have had a nasty flu which has knocked me about and only really starting to feel recovered from.
When I recruited for Testers, I wanted to keep pushing at the level I had done before but felt unable due to the flu. I'm happy to say that I am now back working on the script and I will provide you all with time lines real soon once I get in touch with @Diezel to discuss where we should be at for a public test session.
I don't want the server to be empty but I want to show you guys what we've been working towards so far. We have a few people working on the pre-launch story so you have the ability to fit your stories and Roleplay around this.
I'm still 100% dedicated to pushing this out to you guys and so is...
We are currently at the stage to start considering a small group of players to help test our systems out and provide feedback. You must be active in the community already as I will need to know your activity. Sometimes sessions will be planned out, other times you will need to be around. We understand you have lives outside of the community but being active and communicating with me is a key point.
Few basic requirements:
Active in the community and Discord
Over 16 years old
Be able to provide detailed feedback on the systems, including what you expected before trying it out
Knowledge of the GTA Universe is an advantage
Have RageMP installed and configured
If you are interested and meet these requirements then...
Happy October everyone! We have been a little quiet lately so let me break down some information on how things are coming along, and a few plans coming up. We have been busy mapping and getting systems together for survival play with role play. We want to make sure things are balanced and fun, however we need them in the game first . Moretti has recently finished up working on a thirst/hunger system, and I hear there might be some good news on the inventory one being near completion as well. While Moretti is working on our bare bones, I have been working on lore, interiors, exteriors, and regulations. I would like to announce a few basic goals that we should expect in game. Oh and yes we might need some testers in the near future, just in case that's what you came here looking for!
Players will have the opportunity to form factions with ease in our community. We will try not to restrict role play options from the player to create the best possible...
Hey Everyone, I know things have been a bit quiet over the last month and I apologise for this. I’ve had a holiday during the month and the last week or so I’ve been having some virus infection. Anyway, less about me and more about Post Apocalyptic Roleplay.
The server is still going under full development, over the past few days myself and Shoker have changed the way that the database is working. We are currently testing this to ensure it gives us the best experience for you and is the most stable. Shoker has nearly completed the inventory system with us going through testing. Myself and Woltrazz have been working on the faction system, we are allowing people to join multiple factions.
I’ve also been working on clientside development, creating menus and such when interacting with objects and locations...
Hey everyone, thought I would throw up a quick update with our progress on development.
We now have a Quest system implemented that allows Administrators to create and edit quests in game. Quests will be a point to point system and completing objectives along the way. You can be rewarded at the end of completion.
The Inventory System that Shoker is working on is nearing completion. I am teaching myself a lot of clientside to allow us to have some cool menus in game.
I’ve started working on the Faction system with Woltrazz and more details of this will come out soon when Diezel finalises his plans.
The Zone System is done for now. We are allowing zones to be changed in game. Zones are either a Safe Zone, Infected Zone or Neutral. They can also have the option to put Electricity back on in Zones when Quests are completed.
Just a quick announcement that we are looking for another developer to join our team. We are looking to help grow the script as much as possible from the start. We’ve decided to hire another developer with the same mindset as our current team.
Able to be part of a team and work on tasks alone.
Able to figure errors and bugs, correcting them.
Preferably C# Knowledge
VSTS Usage Preferred
We are primarily looking for a clientside developer.
If you're interested, send @Moretti a private message with your history of development on the forums.
Hello everyone and a huge thank you for visiting this post. I'm happy to announce that we are launching a fantastic idea that's been brought to me by a few people and I am really pleased to announce that we (Myself and Shoker) are working on a Post Apocalyptic script. We hope to have many great features on launch and we can't wait to share these with you as we progress. As for now, we ask that you join up on our forums and suggest things you may like and join our Discord.
We are going to be working on a post-virus scenario that way we can be more open with the environment and less editing of the GTA map shall be required. We have a team of mappers working on the map and hoping to share more screenshots in the future with you. Right now, check out this screenshot of the prison;...